Writing a multiplayer online TPS fighting game in 3D about bending one of the four elements (water, earth, fire and air) in C# using Unity.
The github repository is accessible here: Waterbending-Project
This is the second version, done over 3 months in a team of 3.
This second version is based on the previous one, but with some changes:
The github repository is accessible here: Power-of-the-elements
The first version has been done over 3 months in a team of 4.
This first version is very basic, the goal was to make a proof of concept about earth bending and its reusability, which has been done. The next step about earth bending is to make it procedural so the gameplay is not limited to prefab's size
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